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Center for Engineering

Highland Springs HS


Past Competitions
Competing Since 2001
2009 | 2008 | 2007 | 2006 | 2005 | 2004 | 2003 | 2002 | 2001

2009: Lunacy
6-3-0 at the NASA/VCU Regional

The last archived FIRST Robotics event our team attended was the 2009 competition, Lunacy. This event, both in game design and name, honored the 40th anniversary of the first moon landing. In Lunacy, the playing field and robot's wheels were specially-made to simulate the effects of low gravity. Each alliance is made up of three alliances who attempt to make the opposing alliance lose points by shooting special balls into a trailer attached to the back of each robot.

Overall, our team did fairly well during the NASA/VCU Regional in 2009. Our robot featured a device that could gather up the balls via a conveyor belt-like device and drop them into a robot's trailer. It also proved to be useful in blocking in other robots due to our large size. We made it to the semifinals, but ended up being beaten by the opposing alliance. However, we did finish in eighth place and won the Motorola Quality Award. So hopefully we can continue this winning streak and do well in our upcoming competitions.

2008: FIRST Overdrive
3-5-0 at the NASA/VCU Regional

The general purpose of Overdrive was for robots to score points by making laps around the court while controlling trackballs. Each alliance had two corresponding track balls which could be shot over the overpass, pushed around the field, or knocked off and placed on the overpass. Also, instead of the usual autonomous mode, this year's game featured a hybrid mode in which robots received signals via infrared control or visible light controlled by the RoboCoach.

Our robot's main feature was its ability to travel very quickly around the field. We also placed some attachments on the robot capable of herding the trackball around the field. And as ship date approached, we decided to try and place a small pole on top of the robot which we hoped could push the trackball off the overpass. However, this device wasn't nearly as effective as we would have hoped.

2007: Rack and Roll
5-3-0 at the NASA/VCU Regional

During Rack and Roll, teams attempted to design a robot capable of picking up inner tubes and placing them on a cylindrical rack in the middle of the field. Points were scored when a tube was successfully placed on the rack. Also, bonus points could be awarded if a robot was a certain distance off the ground at the end of the game.

The basic purpose of our robot was to serve as a giant ramp. No question, this robot was one of our teams best creations of all time. While still being within the size requirements, it could unfold into a huge ramp capable of holding two robots on top of a flat panel surface. Using this creation, our alliance was able to score multiple bonus points at the end of the round. We did very well in this competition thanks to our unique robot.

2006: Aim High
2-6-0 at the NASA/VCU Regional

In 2006, the object of the competition was to shoot balls into several goals placed around the playing field. Throughout play, alliances switched between offense and defense after the autonomous period. During the last round, both alliances aimed to score points by switching between offense and defense. Points were scored by shooting balls into goals as well as placing a robot on a platform at the end of the game.

We designed our robot to shoot the foam balls into the various goals on the playing field. It featured a ball gatherer located at the base of the robot which fed the balls into the shooting device. This device was also able to rotate and pan in different directions, allowing for ultimate aim. Unfortunately, the robot was very top heavy and would often tip over, but not completely, which scared the whole team. It only fell a few times, but managed to stay together the whole time.

2005: Triple Play
Attended the NASA/VCU Regional
This challenge was the first competition to feature alliances of three robots as opposed to two. The playing field was set up similarly to a game of tic-tac-toe where teams could score points by placing a tetrahedron on top of a goal or inside one. The points were awarded to each alliance based on the highest color tetrahedron in the stack (for example, red is awarded the points if red is on top).

This year we chose to build a giant arm to accomplish stacking the tetras. Also, we didn't want to use too many pneumatics. We had to do some minor adjustments to the arm in order to extend it and make sure it didn't drop when no current was running through it. We then attached a clamp with a counterweight in order to grab onto the tetras and move them around.

2004: Raising the Bar
2-3-1 at the NASA/VCU Regional
Raising the Bar featured several aspects from past competitions as well as new features. Teams would compete in pairs against the opposing alliance to score points by putting small balls into the goal (5 for purple, 10 for yellow), doubling the score if a large yellow ball is placed on top of the goal, and scoring a 50 point bonus if a robot is suspended on the chin-up bar at the end of the match.

At first our robot moved very quickly. It drove incredibly well and we were able to direct a ball with a spinning PVC pipe attached to the end of the robot. But unfortunately, lagging became a huge issue. It also took us a long time to figure out how to pick up the capping balls and then make the arm. So even though 2004 didn’t go as well as we had hoped, it was still a good experience.

2003: Stack Attack
5-2-0 at the NASA/VCU Regional
During the 2003 challenge, robots in two separate two-player alliances attempted to score points by creating a stack of bins in their specific area. The alliances are awarded one point for every bin in their highest stack and then multiplied by its height. Also, the alliances are awarded 25 points for every robot on top of the starting ramp at the end of the match. Robots are also allowed to knock over the opposing alliance’s stack of bins to hinder their final score.

We designed our robot to both stack and knock over boxes. However, due to the robot being too top-heavy and weak, our systems failed to work to their full potential. This robot currently serves no purpose in testing techniques, but still can be used in the future either for programming or prototypes.

2002: Zone Zeal
Attended the NASA/VCU Regional
The object of this challenge was to score points by placing balls into moveable goals and moving these goals into the end zones. Each ball was worth one point and the alliance would receive ten points if their goal was in the end zone. Alliances consisted of two teams that worked together to defeat the opposing alliance.

Unfortunately, our robot did not do very well in this competition. It was too large, heavy, and had to have some last-minute adjustments made the day of the competition to make it legal. Also, the mechanism we built to pick up and shoot soccer balls into the goal didn’t work.

2001: Diabolical Dynamics
2001 was team 617’s rookie year. This competition featured a playing field in which two teams act as an alliance. Points were awarded in multiple different ways.


Our robot was relatively simple due to it being our rookie year. Weighing 76 pounds, it had a wood chassis and was powered by a two-wheel drive system using drill motors. This robot is still put together and is currently used as a test robot. It also served a huge purpose in testing herding technologies during the 2004 challenge, FIRST Frenzy.


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